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AN EEG MOBILE DEVICE AS A GAME CONTROLLER

Abstract

In this work the real-time control of computer games was explored by a single electrode mobile electroencephalography (EEG) device with a Bluetooth interface. The amplitude variation in the two frequency bands of 4-12 Hz and 60-200 Hz was selected as the real-time control parameter. The frequency-domain of a raw EEG signal was calculated using the discrete Fourier transform. The time-dependent signal samples equal to 512, 1024, and 2048 time points in size were used in our research. The well-known classic Pong game was used to try out our controller. The developed software handles communication with the device and real-time game rendering. The .NET Framework with the C# programming language was used as a development tool. 50 gameplay trials were made for each controller setup. The obtained results are promising for the possible use of the device in real-time communication with computer devices for people with hand disabilities.

Keywords:

EEG, EEG signal disturbance, signal processing, amplitude driven control, game controller

Details

Issue
Vol. 25 No. 4 (2021)
Section
Research article
Published
2021-12-30
DOI:
https://doi.org/10.34808/tq2021/25.4/b
Licencja:
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

Authors

  • ALEKSANDER DAWID

    Department of Transport and Computer Science WSB University, Cieplaka 1c 41-300 Dąbrowa Górnicza, Poland
  • PAWEŁ BUCHWALD

    Department of Transport and Computer Science WSB University, Cieplaka 1c 41-300 Dąbrowa Górnicza, Poland

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