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TASK Quarterly

3D MODEL PREPARING PATTERNS FOR INTERACTIVE URBAN VISUALIZATION

Abstract

While working on architectural visualizations, the software developer often has to work with graphic designers who create models in a different environment what can cause many complications. For this reason, it is very important to have some guidelines which can protect both the developer and the designer from commixing mistakes. The paper presents a list of such guidelines based on the authors’ experience. The reader can treat the paper as a first step in the development of a service based on cloud computing that verifies the correctness of graphical data in urban visualizations.

Keywords:

architectural modeling, 3D modeling, architectural visualization, urban visualization

Details

Issue
Vol. 22 No. 4 (2018)
Section
Research article
Published
2018-12-29
DOI:
https://doi.org/10.17466/tq2018/22.4/a
Licencja:
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

Authors

  • DOMINIK PIELAK

    Gdansk University of Technology, Faculty of Electronics Telecommunications and Informatics, Department of Intelligent Interactive Systems
  • MATEUSZ KOWALSKI

    Gdansk University of Technology, Faculty of Electronics Telecommunications and Informatics, Department of Intelligent Interactive Systems
  • JACEK LEBIEDŹ

    Gdansk University of Technology, Faculty of Electronics Telecommunications and Informatics, Department of Intelligent Interactive Systems

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